War's End
FRONTLINE: WAR'S END is currently in active development.
Features, balance, visuals, and mechanics may change, and you may encounter bugs, performance issues, or unfinished systems. Feedback and bug reports are greatly appreciated and help improve the game.
THE WORLD.
YOUR MOVE.
Build a nation. Move the borders. Claim the world.
FRONTLINE: WAR'S END is a fast-moving 2D real-time strategy game about territorial expansion, economics, diplomacy, and total war.
Begin with a small foothold on a divided archipelago and turn it into a nation capable of dominating the map. Expand across borders, secure resources, strengthen your economy, and decide exactly where your population and military power should be committed.
Every decision changes the front line.
Expand. Fortify. Conquer.
Territory is everything. Push into neighboring regions and connect your growing nation across the map.
The farther you expand, the more resources and strategic positions you gain, but the more territory you have to defend.
- Capture territory across a continuously changing battlefield.
- Commit population to offensives and reinforce critical fronts.
- Build cities and infrastructure to support your economy.
- Secure crystal deposits and valuable strategic resources.
- Defend key borders before your enemies exploit a weakness.
Choose Your Battlefield
Your Nation Against Seven Rivals
Take on seven rival AI nations, each expanding, building, fighting, and competing for control of the world.
No two matches develop exactly the same way as borders shift, alliances form, and new fronts open across the map.
Fight With or Against Other Players
Create a public or private lobby, invite friends, or discover an existing match.
Players joining through the website and itch.io can fight together in the same games.
Shape the Match
Configure the battlefield before the war begins.
- Choose the map size.
- Set the number of human players.
- Choose how many AI nations enter the conflict.
- Create smaller focused wars or large-scale world conquests.
Fight Across Land and Sea
A border does not have to stop at the coastline.
Launch naval forces to open entirely new fronts, threaten distant territory, or protect your own shores. A well-timed overseas invasion can completely change the balance of a match.
- Launch transport boats to establish overseas footholds.
- Deploy cruisers to patrol waters and pressure enemy coastlines.
- Open surprise fronts far from an opponent's main defenses.
- Protect strategic coastlines from enemy landings.
A single successful landing can redraw the entire war.
Change the War from Afar
Not every battle has to be fought directly on the border.
Develop your military capabilities, strengthen your defenses, and launch missiles against important enemy positions. Use long-range weapons to soften a front before an invasion or punish an opponent who has stretched their empire too thin.
- Construct defensive positions to strengthen important territory.
- Research military upgrades to improve your capabilities.
- Build missile infrastructure and strike enemy positions from range.
- Force opponents to react instead of letting them dictate the war.
Diplomacy Is Another Weapon
You do not have to fight the entire world alone.
Form alliances with other nations, coordinate against larger threats, and build a coalition powerful enough to reshape the map.
But alliances survive only as long as their members believe cooperation is still in their interest.
Today's ally may control territory you need tomorrow.
One World. One Victor.
Victory requires overwhelming control of the battlefield.
A nation that controls 90% of the world's land can claim victory.
An alliance can also win together when its members achieve the required domination of the map.
Expand carefully. Protect your economy. Choose your wars. And when the opportunity appears, break the front.
Claim the Coast.
Command the Front.
End the War.
FRONTLINE // WAR'S END
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 3 days ago |
| Author | anunezso |
| Genre | Strategy, Simulation |
| Tags | 2D, Multiplayer, PvP, Real time strategy, rts, Singleplayer, Tactical, War |
| Average session | A few minutes |
| Languages | English, Spanish; Latin America |
| Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
| Multiplayer | Server-based networked multiplayer |
| Links | Blog |
| AI Disclosure | AI Assisted, Code |
Development log
- Early Access Testing3 days ago

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